

Automated Card Shuffler
A working electromechanical prototype designed to shuffle a standard deck at the press of a button.
I designed the mechanical system, iterated through 3D-printed parts, and integrated an Arduino with motors, sensors, buttons, and a remote. The project turned a deceptively simple action into a useful lesson in tolerances, testing, and physical systems.
Tools & skills
01 The challenge+
Move inconsistent playing cards reliably without jams, while keeping the machine compact and easy to operate.
02 What I learned+
Small mechanical tolerances matter, and the fastest route to a reliable design is often to build, observe, and revise.













